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May 12, 2008, 9:30am





Swipe.
Swipe.
Welcome to Swipe! We are a brand spankin' new rpg, based on a fantasy world, set in a city. The plot is based on the interactions, and fighting between the thieves, the Sparrows as they are nicknamed, and the Police, or the Owls. More information is available in the first board.
Staffies;

Head Admin;; Korra.


Current Events;;

11.18.07; Police Chief Needed!

Swipe is now 9 days old at this time, and doing quite well. We have 11 very active, willing, and simply awesome members, and everyone is getting up their character bio's as I see. However, to get the plot rolling now, we need a Police Chief. To read more about this position, and apply, click here!

11.9.07; Grand Opening!

Yes, we have just currently opened! After a few months of hard work, I've finally gotten the forum up and running. I was at first planning to open next Friday, but with a spur of the moment decision, I am opening. So welcome all roaming guests, and feel free to toss around a few friendly words, comments, or suggestions in the cbox ;]


Swipe. :: Home
News
Forum NameTopicsPostsLast Post
So They Whisper...
[ ]Record Book.
Here you will find all of the information pertaining to the current roleplay. You must read all of the important information before you create your character, and begin to roleplay.
Moderator: Korra.
66on Nov 9, 2007, 5:11pm
by Korra.
in Extra Information
[ ]Encrypted Messages.
All announcements, and such, will be posted in here to keep you up to date with the current events going on in the board. Be sure to read all stickied threads, as they contain important information.
Moderator: Korra.
28on Dec 6, 2007, 9:29pm
by Korra.
in Activity Check.
Before the Swiping...
[ ]Enter the Ranks.
Before you begin your roleplaying, you need to create your character. Post your character here, and be sure to use the form stickied to the top of the board, and fill out all necessary fields.
Moderator: Korra.
24on Nov 12, 2007, 4:00pm
by Korra.
in Kaname
[ ]The Skilled.
Should your bio be good enough to be accepted, and is accepted, it will be moved into here for safe-keeping in to the correct sub-board. If you wish to edit your bio, please contact Korra to unlock your thread.
Moderator: Korra.
1019on Nov 23, 2007, 10:53am
by Korra.
in Dalton, Desmond
[ ]Partners In Crime.
If you are looking for a group to rob with, or perhaps, want to start a mini-plot, or thread with others, feel free to post here looking for others. It is encouraged you do so.
Moderator: Korra.
317on Nov 23, 2007, 5:20pm
by Desmond Dalton
in RP partner.
The City...
[ ]Marketplace
The main shopping centre in the city, nearly all shop stalls are set up along the wide street. Citizens are a plenty, many with fat purses, and the shops, unguarded. Despite constant police patrolling, this is quite the hotspot for the thieves.
Moderator: Korra.
11on Nov 19, 2007, 5:33pm
by Marcello Salvai
in Money in the Market.
[ ]Pigs' Snout Inn
Famous for its hard drinks, and typically rowdy atmosphere, the Pigs' Snout Inn is infamous. It is the only spot in which thieves and police occupy the same room. All hatred is dropped for drinks. Rooms are also available for travellers, and other folk alike.
Moderator: Korra.
15on Nov 18, 2007, 10:25am
by Korra.
in Floating of the Liver.
[ ]The Blue Cross
Sitting along the street is the Blue Cross. A wooden building, it has a slightly rundown appearance, with only an old signboard with only a blue X carved on it for identification. The sound of laughter and the smell of good food within attract people to it's door, though some may have come to buy more than food...information. It is run by a young woman, Carmen.
Moderator: Korra.
11on Nov 14, 2007, 11:46am
by Carmen Wright
in Open Ended
[ ]The Streets
The city, oval in shape, is quite large. Streets wind throughout the city, with many alleyways, and passages. The housing is towards the outside, and businesses, toward the center. Feel free to roam, rob, or capture.
Moderator: Korra.
00
Thieves Guild...
[ ]Training Complex
All new thieves-in-training are taught for their first year within the large abandoned warehouse the thieves guild is within. A small section, walled off, is used as a training area, and another, as a classroom. To join, one must approach the leader, or a senior thief to become 'enrolled'.
Moderator: Korra.
00
[ ]Bunk Rooms
Upon the top floor of the building, the third floor, are the small bunk rooms. Many thieves without housing, or seeking a temporary home stay or live within the rooms, sharing usually, with one or two others.
Moderator: Korra.
00
[ ]Healer's Hall
The second floor is reserved for those injured and sick thieves, who are taken care of by the healers. A few individual rooms are kept for those badly injured, or very sick, and the rest reside with one another in a large room, beds against the walls, until better.
Moderator: Korra.
13on Nov 24, 2007, 7:57pm
by Korra.
in If I Fell. [reserved]
[ ]Items Room
This room, on the first floor, triples as a meeting room for the leader, and her senior thieves, a weapons room, to store extra weaponry and such, and the dropoff for everything taken after swiping, or robbing.
Moderator: Korra.
00
Owl Headquarters...
[ ]Training Wing
The Police Complex is a large, sandstone building amidst the city. The largest wing is dotted with classrooms, and a large indoor training area, along with an inner courtyard, open to the elements. To join, one must apply here at the main office.
Moderator: Korra.
00
[ ]Table Room
The Table Room, as a good many lamely named it, is a room for planning patrols, and discussing current matters at hand. Rather small, a large wooden, rectangular table sits in the middle, with chairs seated around its perimeter.
Moderator: Korra.
17on Nov 19, 2007, 9:50am
by Maylea Ariekei
in It's a Topsy-Turvy Wor...
[ ]Dorms
Nearly all new recruits tend to reside within the dorm wing, along with a few other owls. The dorm rooms themselves serve as a temporary living space, and are rather small, and shared with a roommate. Save for two beds, two dressers, and a desk, they are rather bare, and boring, unless those within them add their own personal touches.
Moderator: Korra.
00
[ ]Sick Rooms
The last area, in the back of the building is reservered for those sick and injured. Spotted with individual rooms, and a large area for minor injuries, it is quite efficient, clean, and fairly well-used at this time. Most injuries checked in are minor, with the occasional serious case, which usually requires an individual room. Quite a pleasant place if you are not dying, to say the least.
Moderator: Korra.
00
Frolic With Friends...
[ ]OOC Board
Here all registered members can discuss topics, chat, spam, play forum games, post artistic musings (Doodles and fanfiction), or have graphics made. Be sure to stay on topic, and follow all rules
Moderator: Korra.
537on Dec 1, 2007, 1:21pm
by Korra.
in Keyslapper.
Travelling Abroad...
[ ]Advertising and Affiliating
If you wish to plug your forum here, or you wish to affiliate with our forum, feel free to post here in the correct sub-board, following the posted rules. Guest Friendly.
Moderator: Korra.
5362on May 6, 2008, 3:09pm
by Ashei
in Sidewalk -- a stray ca...


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